On Friday, we received feedback on our group shading exercise, and the artists at DWA were very pleased! Dave and Megan both thought we had some really good results for our first pass. They really liked my brushed metal and painted metal shaders. All of the materials I contributed to the group exercise were approved, and I don't need to make any edits to them. We also received critique on our lighting tests. Dave said that our first to shots look awesome; he really loves our graphic, high-contrast key-to-fill ratio. However, he doesn't think that shot 3's lighting is working yet, and I agree. The shot is proving difficult to light because--unlike shot 1 and 2--it is a front-lit close up, so getting the same contrast and sense of atmosphere has been challenging.
Apart from the lighting, I have also been working on creating more assets for the scene. A still of my cardboard box model (along with Sheny's files and folders) and a turtable of my frame models (along with Lauren's door model) can be seen below, as well as wireframes for each object.