Material Transition Test

One of the effects we would like to achieve for this project is the ability to transition between new and old textures in a seemingly random and aesthetically pleasing way. I was able to create a quick test using a rendered frame in Nuke. I shuffled out an ID pass for each of the objects in the shot (ID color assigned randomly) and then keyed the contrast levels of the pass in order to get the assets to transition from green to red. It's a rough test at this point but it shows some promising potential once further developed!

Material Transition Test